Eric's Development Projects
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Total Downloads: 194
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Early pixel shader demo code of mine. Has an environment map(cube map) and bump mapping using shader model 1.4. Just 4 spheres moving around.
Total Downloads: 114
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Old Opengl screensaver I wrote. A little unstable. No installer, just copy the .scr file to your windows directory. Lets your pick 6 bmp or jpg pictures, then puts those pictures on the 6 sides of a cube that rotates on your screen.
Total Downloads: 103
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The original 16 bit Dos version of stars. It sucks, but it's amusing to see where the stars screensaver came from, and how far its progressed over the years. Not compatible with 64 bit os's
Total Downloads: 100
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My oldest game. Written in Turbo Pascal 6. Runs in 16 color EGA mode. I lost the code a long time ago unfortunatly when my 85meg hard drive crashed on my 386 machine back in the early 90's, and lost the last exe too. But I found a slightly older exe that still had a few bugs in it. Not compatible with 64 bit os's
Total Downloads: 102
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A simple utility to save your X-Wing pilot between missions when playing X-Wing.
Press Ctrl-s to save and Ctrl-r to restore. Backs up your X-Wing pilot into a file with the same name as your pilot file but with a .bak extension.
Total Downloads: 113
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